The Game Design Round Table

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 347:51:49
  • Mais informações

Informações:

Sinopse

Focusing on both digital and tabletop gaming, The Game Design Round Table provides a forum for conversation about critical issues to game design.

Episódios

  • #273 Dave Scott Talks Everyday Heroes

    09/03/2022 Duração: 53min

    Dave Scott joins Dirk and David to discuss the upcoming tabletop roleplaying system Everyday Heroes, a revived and updated version of the old D20 Modern system. Dave discusses how he worked with a team of game designers to create rulesets for a system and roleplaying space that has fascinated Dave for years. One topic is a deep dive into the problems with chase mechanics in RPGs and how those mechanics are handled in Everyday Heroes. Another big discussion point is how Dave and the team decided to give the game a more cinematic feel and capture the action hero stereotypes without straying into superhero status. Finally, Dave talks about what the design process for his team looks like right now and how they utilize a group of hundreds of playtesters effectively.

  • #272 Charlie Cleveland Talks Subnautica

    22/02/2022 Duração: 53min

    Charlie Cleveland joins Dirk and David to discuss his work on the underwater survival game Subnautica–an indie hit and a standout in the genre. The trio talk about the game’s somewhat unusual theme and the difficulties of making a game set underwater. They also talk about how that theme helped influence the game’s mechanics and continually reinforced the core design pillar for the game: thrill of the unknown. Finally, Charlie takes some time to talk about the early access process, aspects of the game that got cut, and a little discussion on the game’s frosty followup title, Subnautica: Below Zero.

  • #271 Lauren Ino Talks The Season

    09/02/2022 Duração: 53min

    Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

  • #270 Listener Questions January 2022

    26/01/2022 Duração: 01h01min

    Once again, Kathryn Hymes joins Dirk and David for another round of listener questions. The discussion starts with a thorough examination of how to best grow an audience for a game when starting at zero. Other conversations cover the new hot genres in games, consent and session zero conversations for board games, and what the cohosts look for with their personal gaming choices. Finally, the talk wraps up with a discussion on purposefully or accidentally toxic players in all gaming mediums and different solutions for those issues.

  • #269 Joseph Kelly Talks Molly House

    04/01/2022 Duração: 47min

    Joseph joins Dirk and David to talk about their game Molly House, which was a Zenobia Award finalist. They discuss the historical theme behind the game, which was the Molly Houses where 18th century queer communities would gather. A major topic is how the game keeps players involved and engaged while including historical setbacks that the queer community faced. Other topics include the hardest aspects to include in the game, which mechanics worked most successfully, and what types of games Joseph might try to tackle in the future.

  • #268 Sherria Ayuandini Talks From Darkness to Light

    22/12/2021 Duração: 54min

    Sherria joins Dirk and David to talk about her game From Darkness to Light, which explores the intersection between the education of women in Indonesia and the Indonesians’ fight for independence. Plenty of historical background is provided as Sherria discusses why the theme is important to her and how her game represents these stories through mechanics. Other topics include the difficulty of publishing games with niche themes and how traditional euro game mechanics might map onto other themes when approached with a new lens.

  • #267 Crowdfunding on Kickstarter with Anya Combs

    08/12/2021 Duração: 53min

    Anya, Director of Games for Kickstarter, joins Dirk and David to talk about how the crowdfunding platform works with creatives in the games industry. The three discuss why games, and especially tabletop games, have thrived on the platform and how to make sure a Kickstarter campaign has the best chance of working for your game. Topics covered include game-adjacent products, changes in Kickstarter over the years, community building, and discoverability on the platform.

  • #266 Banana Chan Talks Suburban Consumption of the Monstrous

    24/11/2021 Duração: 55min

    Banana Chan joins Dirk and David to talk about her experience in multiple areas of game design, and how thematic games can be made in each medium. First, Banana discusses live action roleplaying (LARP) design at length, providing tips for a thematic design and explaining how monetization might work as a LARP designer. Next, the trio talks about tabletop roleplaying games and specifically on how to pick the right system and mechanics for a theme. Finally, Banana shares some thoughts on her current Kickstarter projects, Suburban Consumption of the Monstrous and An Exquisite Crime.

  • #265 Round Table on Past Projects and Untapped Potential

    02/11/2021 Duração: 52min

    Kathryn joins Dirk and David for a round table discussion based on recent shows. Dirk and David get Kathryn’s perspective on card games and how they help her create story-based games. Then discussion moves to market trends and demographics for cooperative games. Next the trio talks about unused game concepts, inspired by the interview with Will Thompson. All three hosts have a conversation on past projects that are “the ones that got away,” using the episode with Jesse Howard as a starting point. And finally Kathryn, Dirk, and David share their thoughts on video game to board game adaptations, and vice versa.

  • #264 Will Thompson Talks Winter Rabbit and PaleoVet

    14/10/2021 Duração: 50min

    Will returns to the show with Dirk and David to discuss his game Winter Rabbit, a finalist for the Zenobia Award. A contest for designers from underrepresented groups in the hobby, the Zenobia Award pairs promising applicants with mentors and awards winners with a cash prize and help with publication. Will, a member of the Cherokee Nation, talks about how Winter Rabbit was designed from the start to incorporate indigenous themes. The group also discusses the Zenobia Award itself, as well as another design Will is working on: the dice manipulation game PaleoVet, where players help dinosaurs recover from illnesses.

  • #263 Old World: Sorting Through Feedback

    25/09/2021 Duração: 58min

    Soren returns to the show with Dirk and David for the third and final episode in this mini-series on his game Old World. They talk about the reception for Old World now that it’s been released, the narrative elements of the event system that became important to the design, and how other systems were finalized through feedback from a lengthy early access period. Additionally, Soren discusses his relationship with the 4x genre—starting out working on the Civilization series and eventually returning to the genre to make Old World. And finally, the trio briefly talks about the future of 4x games.

  • #262 Diving into Co-op Card Games with MJ Newman

    08/09/2021 Duração: 57min

    MJ Newman joins Dirk and David to discuss co-op card games and her work on the Lord of the Rings and Arkham Horror LCGs published by Fantasy Flight Games. They talk about how these co-op games are designed compared to a competitive collectable card game, and how MJ’s love for narrative led to a stronger RPG-like aspect to the games she worked on. Finally, the game discusses some of the considerations when designing a Lovecraftian game—from the question of how to incorporate combat to the question of how to adapt the genre while avoiding the horror author’s problematic ideas.

  • #261 Jesse Howard Talks Hype Tag

    20/08/2021 Duração: 57min
  • #260 Diving into LCGs with Andrew Navaro

    04/08/2021 Duração: 01h06min
  • 259 Diving Into Cards as Components

    24/07/2021 Duração: 01h01min
  • #258 Cole Medeiros Talks Stardew Valley: The Board Game

    07/07/2021 Duração: 42min
  • #257 Diving Into Card Games

    16/06/2021 Duração: 53min
  • #256 Listener Questions June 2021

    01/06/2021 Duração: 48min
  • #255 First-time Designer Skye Larsen Talks Paperback Adventures

    18/05/2021 Duração: 58min
  • #254 Round Table on Representing Unique Player Stories

    05/05/2021 Duração: 01h02min
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