Sinopse
Focusing on both digital and tabletop gaming, The Game Design Round Table provides a forum for conversation about critical issues to game design.
Episódios
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#5: Digital vs. Tabletop Game Design
12/12/2012 Duração: 01h08minAn intimate show this week in which our co-hosts “go commando,” as Dirk puts it. We compare and contrast tabletop and digital game design, and dig into the process Dirk went through when creating Tomorrow. The crew dives deep into the “nuts and bolts” of development in this episode - so if you enjoy that sort of peek behind the industry’s curtain then you’re really in for a treat!
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#4: Storytelling & Crusader Kings 2. With Paradox.
03/12/2012 Duração: 01h23sHenrik Fahraeus and Chris King from the Paradox Interactive design crew join Jon and Dirk to talk about storytelling in games.
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#3: Trends in Digital & Tabletop Game Design
27/11/2012 Duração: 01h29minBill Abner from Conquistador Games joins Jon and Dirk to talk about trends in digital and tabletop games, as well as his experiences transitioning from gaming media into game development.
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#2: Memory, Innovation and Being an Indie. With Rob Daviau.
20/11/2012 Duração: 01h34minRisk: Legacy designer and newly-minted indie game design company owner Rob Daviau joins Dirk and Jon to talk about a wide-range of topics including memory and persistence in games, innovation, and starting your own game company. Spelunky, Stone Age, Lords of Waterdeep, Civilization and other games are discussed.
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#1: Hello World!
11/11/2012 Duração: 44minThe Game Design Round Table launches with hosts Dirk Knemeyer and Jon Shafer talking about their background in gaming and design.