The Game Design Round Table

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 333:05:19
  • Mais informações

Informações:

Sinopse

Focusing on both digital and tabletop gaming, The Game Design Round Table provides a forum for conversation about critical issues to game design.

Episódios

  • BtC - Daryl Andrews on Generating Ideas

    29/01/2025 Duração: 37min

    Ellie Dix is joined for the inaugural episode of Behind the Cardboard by Daryl Andrews, designer of Sagrada, The Real Truth, and Kodama 3D among many others. Together, they discuss Daryl’s career, how he comes up with new games, and how he pitches to publishers. How long to stick with an idea, where to put them, and how should you keep track of them? All this and more in Behind the Cardboard.

  • #334 New Year, New Format, New Us

    21/01/2025 Duração: 54min

    2024 was an excellent year for game design, and 2025 is looking to be even better. As time moves forward, TGDRT must evolve just as our favorite games do. Dirk and David discuss the state of the show; what worked, what didn’t, and what the future holds for the show. They also announce TGDRT’s brand new programming, Roundtable Retrospective and Behind the Cardboard with Ellie Dix, discussing the exciting new content focused on the behind the scenes of making games.

  • #333 App-Integration with Andrew Fischer

    07/01/2025 Duração: 51min

    Dirk and David are joined by Andrew Fischer, lead designer of the Cosmere RPG. In this first of two interviews, the crew discusses Andrew’s career, from working at Fantasy Flight Games to being the lead designer of the world’s biggest Kickstarter game. Topics include the pros and cons of app-integration for games, surprise elements in RPGs, and the GM-less nature of games like Gloomwood.   

  • #332 Listener Questions with Ellie Dix Show

    24/12/2024 Duração: 36min

    The Game Design Round Table rounds out its best year yet with another set of Listener Questions! Dirk and David are joined by Ellie Dix once more to answer your questions about hidden information, designing for different group sizes, and exploring a world in which you only played board games once.

  • #331 Solforge Fusion with Justin Gary

    03/12/2024 Duração: 56min

    Dirk and David are joined this week by Justin Gary, founder of Stone Blade Entertainment and co-designer of Solforge Fusion. They discuss the life, death, and rebirth of Solforge, as well as its unique approach to content generation. Topics include the history of Solforge, how the usage of the Blockchain affects monetization, the community of Solforge, and how the game successfully incorporates procedural generation into its card design.

  • #330 Xenolanguage with Kathryn Hymes

    19/11/2024 Duração: 52min

    This week, Dirk and David are joined by Kathryn Hymes, co-owner of Thorny Games and former co-host of the show. Together, they discuss Kathryn’s new game Xenolanguage, a roleplaying game where players take the role of humans tasked with deciphering an alien language. They give their thoughts on designing GMless games, especially focusing on how to facilitate interesting experiences within the rules. Topics include an in-depth look at Xenolanguage’s design, the breadth in experience of GMless games, approaching the business side of GMless games, and what future games may look like in the field of language.  

  • #329 Small Games with Ellie Dix

    05/11/2024 Duração: 52min

    This episode, Dirk and David are joined by Ellie Dix, owner of The Dark Imp and author of The Board Game Family. They discuss Ellie’s career and path into game design, as well as the intricacies of how she manages to design so many games. Topics include managing small projects, how to choose which designs to focus on, the importance of managing a playtest group, and the worth of games as educational tools.  

  • #328 Civilization Series 8 - Ara

    22/10/2024 Duração: 55min

    Dirk and David convene once more to discuss the release of Ara: History Untold by Oxide Games. They analyze the game’s strengths and weaknesses, how it feels to play, and how it compares to the actual Civilization series of games. Topics include managing expectations, the clunkiness of the crafting and relationship systems, performance and technical issues, what it does right, and who Ara is even for.

  • #327 Undergrove with Elizabeth Hargrave and Mark Wootton

    08/10/2024 Duração: 01h05min

    David is at the helm this week, joined by Elizabeth Hargrave (Wingspan, Mariposas) and Mark Wooton (Legend of the Five Rings, Mariposas). The trio discuss Elizabeth and Mark’s new game Undergrove, a resource management and tile placement game about building a mycelial and arboreal network. Topics include how Undergrove was developed, designing for the mushroom theme, Mark and Elizabeth’s relationship with nature, and how a competitive game can be developed without encouraging antagonistic relationships between players.  

  • #326 Therapeutic TTRPGs with Daniel Hand

    24/09/2024 Duração: 54min

    Dirk is joined by Daniel Hand, therapeutic counselor and author of “Role-playing Games in Psychotherapy: A Practitioners Guide”. Together, the pair discusses Daniel’s journey into TTRPGs and his process of introducing them into his practice, and eventually designing his own game for therapeutic purposes. Topics include adjusting crunch, the benefits and difficulties of using games in therapy, what kinds of issues they can help with, and what the future of this treatment modality might look like.

  • #325 Civilization Series 7 with Jon Shafer

    10/09/2024 Duração: 57min

    Enjoy episode #325 of The Game Design Round Table. In this episode, we discuss the new Civ 7 game with Jon Shafer, the co-founder of the show and a digital games designer. This will be our seventh episode in the Civ games series.  

  • #324 Civilization Series 6: Civ 7 First Look

    27/08/2024 Duração: 57min

    Civilization 7 has just been revealed! Dirk and David discuss their first impressions from the reveal stream, from the exciting new mechanics to what should have been left behind. They also talk about what they would like the Civilization Series to eventually be. Topics include the potential inclusion of RPG mechanics, focus on population centers, and technology and civilization advancement.

  • #323 Tunic with Andrew Shouldice

    13/08/2024 Duração: 51min

    Dirk is joined this week by Andrew Shouldice, creator of isometric action-exploration game Tunic. They discuss the journey of developing Tunic, and the lessons learned from a lengthy production. Topics include Andrew’s attitude toward storytelling, how to manage a project long-term, how to focus on what’s important, and knowing when you need help.

  • #322 Future of Legacy Games with Rob Daviau

    30/07/2024 Duração: 56min

    In this episode, Dirk and David welcome Rob Daviau, known for creating legacy board games. They discuss what Rob has been working on, the process of designing legacy games, staying true to the original, and the future of the company's vision.  

  • #321 Civilization Series 5 with Will Thompson

    16/07/2024 Duração: 47min

    Welcome back to the Civilization Series! In this episode, Dirk welcomes Will Thompson, the creator of the upcoming game Winter Rabbit. Here, they discuss Will's vision for Civilization and the integration of Indigenous technologies into the game. They also talk about the differences between warfare and how the 4cs fit into history.

  • #320 Civilization Series 4

    02/07/2024 Duração: 56min

    Dirk and David come together once more to discuss the civilization series! This week, topics include David’s thoughts on Civilization 6, the value in how the world map is created, what the games choose to simulate, and what can be improved in the technology and religion systems.

  • #319 Listener Questions June 2024

    18/06/2024 Duração: 57min

    Join us for another round of listener questions! David and Dirk discuss topics such as whether and how to avoid game-breaking synergies, what impact finances has on the love of design, and balancing strategy and role play mechanics.

  • #318 Modules and RPGSEA with Pam Punzalan

    04/06/2024 Duração: 53min

    Dirk and David are joined by Pam Punzalan, known for her work on personal projects such as Navthem’s End and A Rising Tide, as well as commissioned pieces for Dungeons and Dragons, Blades in the Dark, and Starfinder. Together, the trio discusses the differences between producing hired work and indie projects, as well as the importance of RPGSEA. Topics include how her cultural background affects her work, queerness and race as themes, the processes surrounding commissioned games and working with an editor, tactics games, and being a working TTRPG designer.

  • #317 Earthborne Rangers with Andrew Navaro

    21/05/2024 Duração: 58min

    Dirk and David are joined by Andrew Navaro, creator of open-world board game Earthborne Rangers. They discuss how Earthborne Rangers was developed, and the lessons learned from the project. Topics include the making of an open-world board game, diverging story paths, expansions, and when to stop supporting an ongoing game.

  • #316 Citizen Sleeper with Gareth Damian Martin

    07/05/2024 Duração: 55min

    Dirk and David meet with Gareth Damian Martin, creator of In Other Waters and Citizen Sleeper. They discuss Gareth’s design journey, as well as the process of creating Citizen Sleeper. Topics include the use of tabletop mechanics in video games, when to obscure probabilities, using literary prose effectively, and how a game of Citizen Sleeper develops as it’s played.

página 2 de 18